Posted in April 2012

Raid Design Redux : Blackwing Descent

In my opinion Tier 11 succeeded in providing a variety of environments and options for raiding. While this was a pleasant change of pace from the one raid instance per tier we had been used to since 3.1, each instance on its own felt more like a series of chambers with boss encounters, lacking a … Continue reading

Raid Night: Raid Design Redux – Intro

Over the course of WoW’s expansions, the raids have evolved in design, execution, and difficulty. Several nights ago I was having a discussion with guild members about how Cataclysm raiding has felt different from previous expansions, for better and worse. It may be unfair, but whenever a new raid is released I tend to measure … Continue reading

In Other Worlds : Mists of Starcraft XIII-2

I haven’t been playing World of Warcraft : Cataclysm as much in the past several weeks. It’s that time of the expansion cycle again. The final boss is vanquished, the next expansion is in beta, and there just doesn’t seem there’s anything interesting to do in Azeroth right now. In the meantime, I’ve been dabbling … Continue reading


Last night I played my warlock on the Mists of Pandaria Beta and finally got around to trying the level grind. A half hour into the process, I quit the client and went to bed. This isn’t normal for me. I don’t think Mists of Pandaria is boring or bad. If anything I’m impressed by … Continue reading